In Ruiner, German artist Ullrich Klose creates a landscape of dilapidated buildings – and more specifically digital architectural models, whose primary use is to create computer game sets. As he notes, his aim is not so much to raise existential questions as to make direct references to modern applications of science and technology and to current political issues.
Ullrich Klose studied History of Art, History of Engineering and Modern and Contemporary History at the TU Dresden (2003-2007). In 2008 he began with the programming of computer games, so called “casual games”. From 2011-2019 he studied media art at the Academy of Fine Arts, Leipzig, in the master class “Expanded Cinema” by Clemens von Wedemeyer. Ullrich Klose lives and works in Dresden and Leipzig. Almost all of his works relate to digital worlds and he attempts to extract his own artistic approach out of them. In particular, it is the aesthetics of computer games which is often used by the artist as the basis of his work. In addition to film, his work also includes interactive installations, computer games, sculptures as well as paintings and graphics.

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